studio
- Jul- 2018 -3 July
How to acquire and adapt free licenses from the public domain to bootstrap your studio
How to bootstrap your studio, increase the visibility of your game and make it easier to sell by adding and altering an out of copyright license from the public domain?
Read More » - Mar- 2017 -15 March
Professional dreaming: ideas for funding and running your own game studio
I invited Emiliano Pastorelli, from Hammer&Ravens studio for a conversation. I am sure his experience will be gold to aspiring gamedevs, so here we go!
Read More » - Jan- 2017 -23 January
Backward Compatibility in Game Production: A Small Studio View
All the talk about old systems got me thinking about backward compatibility. How do we as developers handle the issue of backward compatibility? What are the factors that go into…
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