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#3Dgame

Devlog #1 – Retro Cyberpunk Game
2 weeks ago

Devlog #1 – Retro Cyberpunk Game

By  • #DEVLOG

The Kanji (Japanese) style writing on the neon lights is not actual kanji as I just want to see what the game would look like with streets that resemble Tokyo since I think Tokyo is a great place to start when making anything that is set in a Cyberpunk universe.
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I wanna make a fighting game! – A practical guide for beginners (part I)
10 months ago

I wanna make a fighting game! – A practical guide for beginners (part I)

If you are a fighting game enthusiast, you’ve probably thought about it more than once, amazed by the flashy fireballs and super combos in Street Fighter or the juggling system in Tekken, or the counter mechanics in Dead or Alive. Whatever fighting game inspired you, you want to do one – and you are not alone, you know it.
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An Insight into Environment Production
1 year ago

An Insight into Environment Production

My overall goal was to create a surrealistic environment, which seems cold and strange, but could possibly exist on the surface of an alien planet. It should look interesting and beautiful, but also somewhat uncomfortable.
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Does My Game Need a Day and Night Cycle?
2 years ago

Does My Game Need a Day and Night Cycle?

A lot of games feature day and night cycles and a lot don’t, why is that? My team and I started a discussion about how we would want to switch days and nights in our game. I thought about sharing that and hope it helps other developers out there.
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