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Rogério Pacinioffline

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Game developer with technical knowledge and 3D modeler.Experienced with the entire development process passing through Autodesk Maya, Adobe Photoshop and After Effects, Allegorithmic Substance Designer and Painter, Nevigo Articy Draft, Pixologic Zbrush and Epic Games UDK and Unreal Engine 4.Currently working as an independent developer and also interested on new technologies and softwares related to the game development scene.Official Microsoft Xbox One, Nintendo Switch and Sony PlayStation 4 developer.

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