Matthew is a game designer and programmer. He is passionate about creating great games.
Matthew Prater has been playing and creating games as long as he can remember. He has made many small web games in his adult life. Contingency is his pet project that he’s groomed from the most simple beginings in 2013. After 6 long years of on and off development, the game’s focus has centered on roguelike action and strategy, inspired by his favorite games.