15 November 2019
Game NPCs are the feet, hands & legs of a game’s immersion. You'd better make them right or our players' immersion might fail.
11 November 2019
Death Stranding reviews are everywhere across the web, but I decided to try it completely blind just to savor it with no filters.
Archived: Playstation | Game Reviews | What's up!
9 November 2019
Placid Halls is a twisted take on the rogue-like genre that I’m sure will stir some old school survival-horror hearts.
Archived: Interview | What's up!
7 November 2019
Character design is a tango of ideas all accumulated into a single entity in which you’ve successfully communicated a story before any in-game dialogue has even been said.
Archived: Becoming a #Gamedev | Game Art | What's up!
6 November 2019
Multiverse is a game being made during a world-shattering time for Chilean history. This an interview with the game developer.
Archived: Culture & Society | Becoming a #Gamedev | Interview | What's up!