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Matthew VanCompernolleoffline

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I Co-founded Grunka Munka Games in July 2017 with the intent of releasing our first game, Collidalot, on the Nintendo Switch and to continue to release new game ideas that cannot be found anywhere else in the industry. I have a background in Computer Science and game development, having graduated the University of Nevada, Reno with a Bachelor of Science in Computer Science Engineering followed by earning an Advanced Diploma in Professional Game Development in Game Programming at the Academy of Interactive Entertainment, Seattle. Although as an Indie developer I work on just about every aspect of the game development, I am primarily interested in gameplay engineering and computer graphics.

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