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Tom MartonOffline

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We built a standalone tool for designing our game levels on Herogrinder

There will be hundreds of terrain objects in our game Herogrinder at launch, and this number will only increase with continuous updates and new...

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Bioroids soldiers: from concept art to 3D modeling

The challenge in modeling the bioroids concept art for Herogrinder: Tactical Combat Arenas was to follow the exaggerated proportions of their style and to...

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