Sanity of Morris is a psychological horror adventure game where you are being chased by armed men. All all you have, are your wits and a flashlight. In Sanity of [...]
Here are five steps derived from the knowledge of the experts and advisors I’ve talked to, plus my own experience in preparing the Woven Kickstarter. 1: Have an awesome game [...]
The first few game projects are difficult. I don’t know the project you are working on, so I can’t comment on whether it deserves a place in Greenlight. [...]
The function of almost any game is to be enjoyed, but their purposes are diverse. As a designer, you should be aware of what that purpose is, and how to [...]
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