We are a bio-holographic construct mostly composed by two flesh exoskeletons working together in a harmonious synch. As many other intelligent lifeforms, we like stories and games. That’s why we never create one without the other. We like building Visual Novels: after some prototypes we lent ourselves to another studio for a yet to be announced project. It came natural, at the end of that, to proceed on the same path: Nirvana Pilot Yume was born. This time we wanted to spice things up and mix the traditional Visual Novel recipe (read the story, make choices) with skill-based gameplay sections. Between the anime-style story events, the player will run the actual races in a retro-themed, low poly environment, with a gameplay inspired by a 1993 classic: Skyroads. We used to play it a lot in our childhood, and what a surprise it was when we recently discovered that it was made in Estonia, the very same place where we established our team.