What to expect from the future of texture compression in games?
    December 28, 2016

    What to expect from the future of texture compression in games?

    For learning more about that intricate technical subject, we interviewed Stephanie Hurlburt, who has worked for both Oculus Rift and…
    I wanna make a fighting game! – part III: The character as a state machine
    October 9, 2017

    I wanna make a fighting game! – part III: The character as a state machine

    This article is a small system-agnostic, technical introduction about building the character as a state machine.
    I wanna make a fighting game! – part IV: Hitboxes and hurtboxes
    December 2, 2017

    I wanna make a fighting game! – part IV: Hitboxes and hurtboxes

    One core concept in fighting games is that characters can hit or be hit only with/at certain parts of their…
    Circular References and Serialization in RPGMaker MV
    April 9, 2016

    Circular References and Serialization in RPGMaker MV

    There was a problem that I recently encountered while writing a plugin for RPGMaker MV, and thinking about it a…
    I wanna make a fighting game! – A practical guide for beginners (part I)
    April 11, 2017

    I wanna make a fighting game! – A practical guide for beginners (part I)

    If you are a fighting game enthusiast, you've probably thought about it more than once, amazed by the flashy fireballs…
    INFINITE SCENE IN A SPACE COMBAT SIMULATOR
    January 30, 2017

    INFINITE SCENE IN A SPACE COMBAT SIMULATOR

    One of the problems in this kind of games’ development, where you have big explorable maps, is the limitation of…
    How to start your MMO by syncing a custom character with uMMO
    November 28, 2018

    How to start your MMO by syncing a custom character with uMMO

    How to sync the movement of a custom character with uMMO in Unity? Authoritative movement against hacking is an important…
    Is Learning C++ for Unreal Engine Worth It?
    June 27, 2018

    Is Learning C++ for Unreal Engine Worth It?

    C++ in Unreal Engine 4 is massive. To many beginners, learning Unreal Engine C++ can feel like learning a completely…
    Building a hit reaction system in unreal engine
    January 25, 2017

    Building a hit reaction system in unreal engine

    So Unreal Engine is your first choice for making games? Learn how to set up a hit reaction system in…
    How to start your MMO by syncing a custom character with uMMO, part 2
    January 28, 2019

    How to start your MMO by syncing a custom character with uMMO, part 2

    This is the second part of our uMMO tutorial. Buckle up! From here on out it gets a tiny amount…
    I wanna make a fighting game! – A practical guide for beginners (part II)
    April 25, 2017

    I wanna make a fighting game! – A practical guide for beginners (part II)

    In the first article, I tried to convey the difference between 2D and 3D fighting games in terms of common…
    Incorporating Machine Learning in a Tower Defense Game
    April 20, 2018

    Incorporating Machine Learning in a Tower Defense Game

    After two years in pursuit of my Master's degree in Machine Learning at the University of Helsinki, I’m finally down…
    How to make your game in multiplayer mode in Unreal Engine 4
    November 28, 2018

    How to make your game in multiplayer mode in Unreal Engine 4

    In this tutorial, I will show you how to make a multiplayer template for your games in Unreal Engine 4.
    Three reasons why beginners should choose python for game programming
    August 5, 2016

    Three reasons why beginners should choose python for game programming

    Starting out in programing can be daunting for anyone and not just beginners. Some of the questions you will ask…

    Programming

    Bits and bytes are the gears running the heart of a great game! In this sectional, you’ll find all about the coding wonders of game development!

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