January 25, 2017

    Building a hit reaction system in unreal engine

    So Unreal Engine is your first choice for making games? Learn how to set up a hit reaction system in…
    January 30, 2017


    Infinite Scenes in space simulators - Let's try to overcome programming languages limitations for handling float numbers in infinite space.
    December 28, 2016

    What to expect from the future of texture compression in games?

    For learning more about that intricate technical subject, we interviewed Stephanie Hurlburt, who has worked for both Oculus Rift and…
    April 11, 2017

    I wanna make a fighting game! – A practical guide for beginners (part I)

    If you are a fighting game enthusiast, you've probably thought about it more than once, amazed by the flashy fireballs…
    June 27, 2018

    Is Learning C++ for Unreal Engine Worth It?

    C++ in Unreal Engine 4 is massive. To many beginners, learning Unreal Engine C++ can feel like learning a completely…
    June 29, 2018

    The Modular Approach to 3D character optimization

    You pick up many extra challenges when you decide to create your game in three dimensions. Not only are you…
    April 9, 2016

    Circular References and Serialization in RPGMaker MV

    There was a problem that I recently encountered while writing a plugin for RPGMaker MV, and thinking about it a…
    October 9, 2017

    I wanna make a fighting game! – part III: The character as a state machine

    This article is a small system-agnostic, technical introduction about building the character as a state machine.
    August 5, 2016

    Three reasons why beginners should choose python for game programming

    Python is a great starting point for beginners in game development. Here's three good reasons for you to consider.
    November 28, 2018

    How to start your MMO by syncing a custom character with uMMO

    How to sync the movement of a custom character with uMMO in Unity? Authoritative movement against hacking is an important…
    December 2, 2017

    I wanna make a fighting game! – part IV: Hitboxes and hurtboxes

    One core concept in fighting games is that characters can hit or be hit only with/at certain parts of their…
    November 28, 2018

    How to make a multiplayer game mode in Unreal Engine 4

    Wanna make multiplayer game in Unreal Engine 4? In this tutorial, I will show you how to make a multiplayer…
    January 28, 2019

    How to start your MMO by syncing a custom character with uMMO, part 2

    This is the second part of our uMMO tutorial. Buckle up! From here on out it gets a tiny amount…
    March 19, 2020

    Minecraft Plugins Development – How to Create & use GUIs

    In this tutorial, I will be teaching you how to create and use GUIs in Minecraft plugin development or Spigot.
    April 20, 2018

    Artificial Intelligence And Games – Machine Learning in a Tower Defense Game

    After two years in pursuit of my Master's degree in Machine Learning at the University of Helsinki, I’m finally down…
    April 25, 2017

    I wanna make a fighting game! – A practical guide for beginners (part II)

    In this installment of our series I wanna make a fighting game, it's time to face the second stage of…


    Bits and bytes are the gears running the heart of a great game! In this sectional, you’ll find all about the coding wonders of game development!

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