“Snoooore… Wake me up when the story gets better…”: Lessons learned from Dust: An Elysian Tale
    October 12, 2016

    “Snoooore… Wake me up when the story gets better…”: Lessons learned from Dust: An Elysian Tale

    It would seem Dust: An Elysian Tale has everything... Well designed platforming elements, intuitive controls, fluent (and quite spectacular) combat,…
    How to make a simple neon-billboard ad in Unity with Magica Voxel
    June 20, 2018

    How to make a simple neon-billboard ad in Unity with Magica Voxel

    In this second and last part, we will create a neon effect, typically used in Blade Runner inspired scenes.
    How comic books became my source of inspiration for making games
    April 27, 2017

    How comic books became my source of inspiration for making games

    Comic books serve as an endless source of inspiration and material for game making, writing, situations, and characters.
    How to make isometric game tiles
    March 23, 2018

    How to make isometric game tiles

    Welcome to the tenth tutorial of the UI/Game Art for Beginners series. In this tutorial, we will be learning how…
    How to Finish Your Project Pt. 2
    November 12, 2016

    How to Finish Your Project Pt. 2

    In my last article, I talked a lot about ways to create a clear vision for your project so you…
    3D-printing your own toys straight out of MagicaVoxel
    December 1, 2017

    3D-printing your own toys straight out of MagicaVoxel

    How about printing your voxel models in 3D? I want to show you how I've been doing that on Magica…
    Tutorial: How to make game buttons in Adobe Illustrator
    December 2, 2017

    Tutorial: How to make game buttons in Adobe Illustrator

    Welcome to the first tutorial of the UI/Game Art for Beginners series. In this tutorial, we will be learning how…
    Why Narrative Does Not Define Your Game
    June 2, 2016

    Why Narrative Does Not Define Your Game

    "Now that games are considered 'art', they need to feature more mature, responsible stories and life lessons." No. No they…
    Stages of production – Building a 3D soldier character from scratch
    August 2, 2016

    Stages of production – Building a 3D soldier character from scratch

    I had a lot of fun creating this character and I wanted to share the various stages of production I…
    Tutorial: 3D Modeling in Blender: Adorable SANTA from ‘Swipe Santa’ for the iOS
    December 16, 2018

    Tutorial: 3D Modeling in Blender: Adorable SANTA from ‘Swipe Santa’ for the iOS

    Design and animate your own 3D Santa Claus game asset. Just follow the steps of this holiday special Blender tutorial.

    Game Art

    How skilled should you become in order to set the right visual mood for making a beautiful game? In this section, you’ll find interesting advice and experiences from smart professionals who employ their talent for the greater good of game development.

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