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About Andrea "Jens" Demetrio

A PhD student in Physics by day and hobbyist game programmer by night. My insane love for fighting games made me try to build my own one – Schwarzerblitz – and spending my time improving it. I’m the kind of jack-of-all-trades / one-man-team guy who goes full throttle on his passions and never gives up.

Latest Posts | By Andrea "Jens" Demetrio
Into the jungle of free resources: a guide for one-man teams and small game studios
2 weeks ago

Into the jungle of free resources: a guide for one-man teams and small game studios

Here you’ll find a couple nice tips to travel into the jungle and find what you need to setup at least a prototype for your game!
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I wanna make a fighting game! – part III: The character as a state machine
1 month ago

I wanna make a fighting game! – part III: The character as a state machine

This article is a small system-agnostic, technical introduction about building the character as a state machine.
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I wanna make a fighting game! – A practical guide for beginners (part II)
7 months ago

I wanna make a fighting game! – A practical guide for beginners (part II)

In the first article, I tried to convey the difference between 2D and 3D fighting games in terms of common game design issues and gameplay differences. Now, if your enthusiasm survived the previous round of challenges it’s time to go and face the second stage of planning.
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