Blender Material Nodes are not easy to grasp the first time around. Here’s a video tutorial teaching you step-by-step about each one of them.
Who’s into 3D modeling knows how complex software like 3D Studio Max, Autodesk Maya etc can be. Alright, after some time of dedicated practicing, things do start looking less scary and you finally start finding your way around these software, right? Hopefully!
Thanks to the engaged and active communities that grow around these software these days, learning has been much more fun and sometimes faster than it used to be. Blender 3D, for instance, a free alternative 3D modeling tool for game development and animations in general, has thousands of resources available on youtube and countless blogs if you wish to start learning it right now at no cost.
However, one typical roadblock some users will find while learning Blender is figuring out how its Material Nodes system works. If you were modeling a car tire and you wanted it to look realistic, for instance, you might want to give Blender’s material nodes a try to get that right look and feel. Oh boy! That’s not a walk in the park!
Thankfully, heroes from Blender’s artists community are no strange to hard work and knowledge sharing. This is exactly what must’ve driven Daniel Kraft to make a whole video tutorial teaching you step-by-step what each and every Blender material node is all about.
Don’t follow my dumb example above and expect to be able to create a car tire texture after watching this video. It is meant to be used mainly as a reference for those time when you find yourself stuck while trying to add some shading to your 3D models. Enjoy it and make sure to subscribe to Daniel Kraft’s youtube channel. It’s totally worth it!