#Gamedev Tutorials

Tutorial: Create a Floating Island in Affinity Designer

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In this tutorial, we will be making a floating island in Affinity Designer.

You will need the following in order to follow along with this tutorial:

Affinity Designer (https://affinity.serif.com/en-us/designer/)

Document

Make a new Document that is:

Type: Web
Page Preset: FHD 1080px
Document Units: Pixels
Check Transparent Background

Background

Add a rectangle the size of the artboard

Remove the border and fill the background with a sky blue color (#A9CEE6) [HINT: double-clicking on the fill color in the Color panel will open a Color Chooser window where you can put in a hex code]

Rename the default layer “Background and lock it

Island Base

Add a new layer and rename the layer “Island”

Make a rectangle that is 800px in width and 30px in height and place it in the center of the artboard

Fill the rounded rectangle with a green color (#4BAA2D) with no stroke

Add rectangles that hang from the island base filled with the same green color as the island base (#4BAA2D) – make sure they are not uniform

When they are complete, group them together (CTRL + G)

Add large triangles to the bottom of the island and fill them with mid-tone gray (#5D5D5D)

Group the triangles together and move the layer to the bottom of the stack

Add smaller triangles to the bottom of the island and fill them with darker gray (#3A3A3A)

Group the triangles together and move the layer to the middle of the stack (above the mid-tone triangles)

Hills

Lock the Island layer and add a new layer named “Hills”

Add an ellipse and fill it with a darker green (#397227)

Place a rectangle along the bottom of the ellipse

Select the rectangle and then the ellipse and click on “Subtract”

Draw a rectangle over the right-side of the ellipse and fill it with a darker tone of green (#325028)

Move the rectangle layer inside the (Curve) layer – this will create a clipping mask

Place the ellipse on top of the island base and make duplicates

Mountains

Lock the Hills layer and add a new layer named “Mountains”

Add a triangle with a mid-tone gray (#5D5D5D)

Add a rectangle over the right-side of the triangle and fill it with a darker tone of gray (#3A3A3A)

Move the rectangle layer inside the (Triangle) layer – this will create a clipping mask

Move the Mountains layer below the Hills layer

Place the triangle on the island base and make duplicates

Group the triangles together

Make a duplicate of the group

Select the bottom group and scale it to a different size

Move the group of triangles into position

Change the opacity to 30% [Note: The opacity can only be change on the individual triangles and not the entire group at once]

Clouds

Lock the Mountains layer and add a new layer named “Clouds”

Make three ellipses with a white fill (#FFFFFF) and group them together

Make duplicates of various sizes and place them around the background

 

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Tags
#tutorial game design Game Dev indie dev Affinity Designer Floating Island

Jen S Abbott

Jennifer S. Abbott is a digital graphic designer & illustrator and 3D artist. I love teaching and communing with nature. I am a contributor to Indie Watch (https://indiewatch.net/members/jen-s-abbott/) and Blender Nation (https://www.blendernation.com/author/jsabbott/). **FOR HIRE**

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