Blasphemous is a beautifully crafted indie game that should be on your radar. The following are my personal top 3 reasons why you should be excited!
- Story and Setting
In Blasphemous, you take on the role of The Penitent One and are tasked with traversing a world destroyed by The High Pontiff. You are the last sole survivor of your group, and you have no choice but to battle a legion of undead high priests. Consider me invested!
I have played countless indie games in my life and nothing disappoints me more than when a developer places little importance in world building. Characterization, lore and even background information are all factors that keep me heavily invested in a game. The developers are going beyond what I typically see in lower budgeted games.
No more 8-bit or 16- bit chiptunes, Blasphemous is introducing a dark and melancholy soundtrack to complement its intense story and setting. Carlos Viola helms the score for the game and combines a haunting guitar riff with the boastfulness of deep beating drums.
Do not get me wrong, I love 8-bit and 16-bit soundtracks. Shovel Knight has some of the best music in the indie scene, but Blasphemous is seemingly doing away with that and I love it.
Masterful. That is what comes to mind when looking at all the hard work the team is putting into for the combat. You get your traditional 3-strike button mash, but what takes Blasphemous to the next level are all the extra details.
Boost your abilities with in-game power-ups and slaughter enemies as you chain up your attacks in order to unlock your best ability: The Martyr’s Excommunication mode.
When I say slaughter your enemies, I really mean it. I can only imagine chaining up a satisfying combo with one enemy and timing my actions in order to land a hit on another.
Blasphemous is slated to make its undying arrival sometime next year.