Game Reviews

Rogue Quest: The Vault of the Lost Tyrant

This review of Rogue Quest is from Five Senses Reviews: an innovative kind of video game review. Each classic category has been replaced by a sense: sight for graphics, touch for gameplay, hearing for sounds… And Smell for overall experience. No grades out of 10, 20 or 5 stars here: only a smell, which is nice if the game is good, foul if it is not. Enjoy your reading and remember: there are more than five senses.

Rogue Quest: The Vault of the Lost Tyrant

In an abandoned vault deep under the sea, Cassandra Nech, a brave adventurer member of the Rogue’s Guild, enters a room filled with machines. Here it is! The treasure of the Sea Tyrant! But she doesn’t even have time to smell the cold flavor of gold before the Pinnazza brothers, two lowlife thugs, steal it from her and run away. Moreover, she’s trapped inside the vault and no one is here to open the doors. Desperate, she presses a button out of curiosity and a voice arises from the dusty machine. “Who is it?” she asks. Answers a man, who became a legend, who was reported dead for years: the Sea Tyrant himself.

If not especially original, the story of Rogue Quest: The Vault of the Lost Tyrant is captivating like an average adventure movie. Sometimes funny and even surprising, its twists and turns won’t let you be bored during this nice (although short) experience.

Sight (Graphics)

Rogue Quest’s graphics are pixelicious. If you like pixel art, you’ll probably be fond of this game. There’s a little drawback of making it happen in a cave though, which is that most of the scenery looks the same: grey rocks. Grey rocks everywhere. The good thing about it is characters tend to stand out on these flat sets, and since they are pretty well designed, uniform scenery isn’t a big deal. Kudos for the little surprise lying in the behind that metal door, but I won’t reveal more than I should (these guys from Expera Game Studio are Italian, they may call the mafia to make me sleep with the fishes… Forever.)

Thanks for making the game! Please don’t hurt me…

Touch (Gameplay)

Nothing exceptional in here, just classic old-school point and click. How not to think about the reference that is Monkey Island when you see those goofy pirates enter the vault with their funny dialogue (although they have nothing to do with the hilarious replies from Guybrush Threepwood)? All in all, you face a problem, you look for an item to solve it, you solve it then you meet another problem etc. Until you… Phew, I was about to spoil you some of the story! If you find me lying dead and naked with a plate of spaghetti up my butt, you know who it is.

Hearing (sounds)

Maybe one of the best aspects of the game. Here the music does not just assist the action, it IS the action. Since most often not a lot of things happen on the screen, the music makes the atmosphere, and the atmosphere is gorgeous. Sometimes piratey (hello again Monkey Island), sometimes medieval and even a little bit Nobuo Uematsu-esque at some point, it is literally what makes playing this game not only a good, but a lovely moment. And unfortunately, this moment is short…

Taste (Lasting Appeal)

…Too short. Only one or two hours will be enough to end this game, which is quite simple compared to other titles. And it is simple mostly because there is a handy tool allowing you to see instantly with which objects you can interact. If it doesn’t reveal all the secrets of the game, this feature will definitely reduce the time spent on problems to solve, and sometimes Cassandra will help you as well through hints in her monologues. I bet Expera Game Studio would create a follow up episode if we manage to get the Italian soccer team back in the world cup, so let’s put pressure on the FIFA altogether to fix this injustice so that we can enjoy more Rogue Quest fun!

Smell (Overall Experience)

Barbecue (Cavemen style)

Ok, barbecues aren’t that original. Ok, barbecues are simple. Ok, doing it in a cave doesn’t bring a revolution to the genre. But barbecues smell good, and they are fun. I had fun playing Rogue Quest: The Vault of the Lost Tyrant, genuine fun. Even though purists would say it has stolen ideas from other mythic point and click games. It may not be the game of the year, especially for fans of the genre, but buying this game will be 4 euros well spent if you want to experience two hours of nice and pleasant adventure. If you haven’t got enough when you finish it, you can always start over the Uncharted series or the Indiana Jones movies. But don’t forget the meat grilling on the grill, burnt meat is bad for your health.

You can purchase Rogue Quest: The Vault of the Lost Tyrant on steam right here.

Like what you just read? Find more Indie game reviews at Five Senses Reviews, a bilingual English/French blog. You’ll also find interviews from professionals of the industry and news about events or other useful stuff. Follow us on Facebook and Twitter to win an indie game from Humble Bundle every week during our awesome contests! If your sixth sense is luck, you have all your chances. See you later Space Cowboys…


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Valentin S4mus Thomas

French community manager, indie games blogger. Long live the bananas!

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