Analyze your videogame first, to discover which tools are needed to compose its adaptive musical tracks. Continue reading Let the game tell you how adaptive your music has to be
In Part 1 of “Negotiations For Game Devs”, I covered some fundamental concepts and terminology of negotiating. If you missed that post, take a gander before continuing on, as I’m about to make heavy use of that foundation. In this post, I’ll walk you through the fundamental steps to conducting a successful negotiation.
Since the success of my last post on this topic, I made another Problems and Solutions. In this one, I … Continue reading League Of Angels 2 Problems and Solutions II
So i have been playing a game called League of Angels 2 for a while and the game did show … Continue reading What’s wrong with GTArcade moderators?!?
Here are five steps derived from the knowledge of the experts and advisors I’ve talked to, plus my own experience … Continue reading 5 Steps to Kicking Ass on Kickstarter