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#unity3D

I’ve tried an immersion program in game development at Glitch in Minneapolis
2 weeks ago

I’ve tried an immersion program in game development at Glitch in Minneapolis

If you’re a beginner in game development and believe you could use some kickoff for getting yourself fully immersed in that field, I highly recommend trying the Immersion Program offered by Glitch. I took it this summer and I am using this post to share my experiences with you.
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Stages of production – Building a 3D soldier character from scratch
1 year ago

Stages of production – Building a 3D soldier character from scratch

I had a lot of fun creating this character and I wanted to share the various stages of production I went through. I made many mistakes and there are definitely better methods out there but this is the route I took. I really hope it helps you with your own project in some way.
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Tutorial: Multi-Grid Graph Navigation in Unity
1 year ago

Tutorial: Multi-Grid Graph Navigation in Unity

The A* pathfinding project is quite powerful, and allows multiple grid graphs out of the box, which is quite handy considering the requirements of our game. However, I didn’t …
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Does My Game Need a Day and Night Cycle?
1 year ago

Does My Game Need a Day and Night Cycle?

A lot of games feature day and night cycles and a lot don’t, why is that? My team and I started a discussion about how we would want to switch days and nights in our game. I thought about sharing that and hope it helps other developers out there.
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