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#tutorial

Tutorial: How to make a Flat 2D Background | UI/Game Art for Beginners
5 days ago

Tutorial: How to make a Flat 2D Background | UI/Game Art for Beginners

Welcome to the second tutorial of the UI/Game Art for Beginners series. In this tutorial, we will be learning how to make a flat 2D background in Adobe Illustrator.
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I wanna make a fighting game! – part IV: Hitboxes and hurtboxes
2 weeks ago

I wanna make a fighting game! – part IV: Hitboxes and hurtboxes

One core concept in fighting games is that characters can hit or be hit only with/at certain parts of their bodies, which can vary depending on the move performed, the character state, whether the character is moving or not, and several different factors. Let’s see how that works.
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#Tutorial: How to make game buttons in Adobe Illustrator
2 weeks ago

#Tutorial: How to make game buttons in Adobe Illustrator

Welcome to the first tutorial of the UI/Game Art for Beginners series. In this tutorial, we will be learning how to make game buttons in Adobe Illustrator.
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I’ve tried an immersion program in game development at Glitch in Minneapolis
4 months ago

I’ve tried an immersion program in game development at Glitch in Minneapolis

If you’re a beginner in game development and believe you could use some kickoff for getting yourself fully immersed in that field, I highly recommend trying the Immersion Program offered by Glitch. I took it this summer and I am using this post to share my experiences with you.
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I wanna make a fighting game! – A practical guide for beginners (part II)
8 months ago

I wanna make a fighting game! – A practical guide for beginners (part II)

In the first article, I tried to convey the difference between 2D and 3D fighting games in terms of common game design issues and gameplay differences. Now, if your enthusiasm survived the previous round of challenges it’s time to go and face the second stage of planning.
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I wanna make a fighting game! – A practical guide for beginners (part I)
8 months ago

I wanna make a fighting game! – A practical guide for beginners (part I)

If you are a fighting game enthusiast, you’ve probably thought about it more than once, amazed by the flashy fireballs and super combos in Street Fighter or the juggling system in Tekken, or the counter mechanics in Dead or Alive. Whatever fighting game inspired you, you want to do one – and you are not alone, you know it.
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Building a hit reaction system in unreal engine
11 months ago

Building a hit reaction system in unreal engine

So Unreal Engine is your first choice for making games? Learn how to set up a hit reaction system in it now.
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Build a 3D Menu using the Widget Interaction Component on Unreal Engine 4.13
1 year ago

Build a 3D Menu using the Widget Interaction Component on Unreal Engine 4.13

Introduction

With the release of Unreal Engine 4.13 a new bunch of amazing features became available to us fellows’ developers. Obviously out of all these new features, one that could …
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