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retrogaming

What old games have to teach us about game development?
4 months ago

What old games have to teach us about game development?

Let’s talk about what we can learn from old-school game development.
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Backward Compatibility in Game Production: A Small Studio View
7 months ago

Backward Compatibility in Game Production: A Small Studio View

All the talk about old systems got me thinking about backward compatibility. How do we as developers handle the issue of backward compatibility? What are the factors that go into making the decisions that so many players both praise and lament, and ultimately lead to such statements as, ‘that game is too new for my hardware’, or ‘now I can (or, now I need to) upgrade my machine’?
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Star Wars Rebel Assault (PC)
1 year ago

Star Wars Rebel Assault (PC)

Do any of you remember Star Wars Rebel Assault? The game aimed more for a cinematic experience and had numerous movie cut scenes between chapters. What bothered me and still bothers me a little is they used a new character on Tatooine to train up, disregarding the movie canon in some flabbergasting ways.
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FZERO on SNES
1 year ago

FZERO on SNES

Do any of you remember this classic? When I was like 10, I had a dream. I was going to be the fastest FZERO driver on the planet. Surely, hovercraft death racing would take off by the time I grew up.
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