You’re Jim Grayson and you’ve just stumbled upon one of the strangest cases you’ve ever had. Will this case take the cake as the one that keeps you up at night?
Kiro'O Games' CEO Madiba Olivier was kind enough to chat with us at NtK about their game 'Aurion: Legacy of the Kori Odan'. Read on to find out more about their game, their Kickstarter, and their future.
How well do you feel you've done to represent African Culture in Aurion?
We have done a way better than we expected. It’s totally due to the team, the guys really exploded what I wrote as a scenarist when they designed the houses and towns of the game.
The most difficult part was to talk about our story without the “victimization” mindset, and also to show the very spiritual and universal wisdom behind young Africans challenges.
When you say “Africa” even without noticing for 0.02s your brain filled you with some negatives feeling based on all the bad pictures you recorded (even me I have to reprogram my mind every time)
But that’s something we must do like Japan did (30 years ago, japan was the enemy and communist now there is otaku everywhere in Western World)
But we embrace that challenge to evolve to the people expectations.
It was a really stressful but exciting moment haha.
What is your next move after the success of Aurion? Do you already have another game planned for the future (a sequel perhaps)?
We are working on a mobile version for Aurion, the story will be after the 1st one as a prequel before the real “Aurion 2”.
And also we plan to build a user base of 18.7 million users in 12 countries in Africa as you can see me explaining it there in Finland: Kiro’o Wallbreakers, Change the World or Die Trying | Slush 2016
To follow along with Kio'O's journey in the world of game development, be sure to follow their Twitter: @KIROOGames
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