Recently, Laralyn McWilliams published her personal thoughts and tips on game development from her perspective as a game industry veteran. In this response of sorts to that article, I shall be listing 15 pieces of advice I’ve gathered from my relatively short but highly eventful experience as a game designer and writer. Most of these come from the many Tweets I write every day, and they aren’t listed in any particular order.
DISASTR_BLASTR is a rather simple looking, but surprisingly rich game. Combined with good music and pretty looking particle effects, you will definitely get your money’s worth if you decide to buy this game. Check this review out to learn why!
Sunless Skies promises to expand on the top-notch storytelling that made Sunless Sea such a memorable game, while bringing the series into the reaches of outer space.