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indiedev

An Interview with the Maker of Vito Jump N Roll
1 month ago

An Interview with the Maker of Vito Jump N Roll

I’m delighted to say that the Vito Jump N Roll game is super fun to play, and I’m very happy to share with you my interview with its creator.
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How comic books became my source of inspiration for making games
7 months ago

How comic books became my source of inspiration for making games

Comic books serve as an endless source of inspiration and material for game making, writing, situations, and characters.
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I wanna make a fighting game! – A practical guide for beginners (part II)
7 months ago

I wanna make a fighting game! – A practical guide for beginners (part II)

In the first article, I tried to convey the difference between 2D and 3D fighting games in terms of common game design issues and gameplay differences. Now, if your enthusiasm survived the previous round of challenges it’s time to go and face the second stage of planning.
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4 Awesome Indie Game Titles We Can’t Wait to Play!
7 months ago

4 Awesome Indie Game Titles We Can’t Wait to Play!

We’re always on the watch for new indie game greatness. Here are a few that have caught our attention! We rely on our readers to tell us about indie-game future …
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Becoming a Programmer: The Tools that Shape Our Game Making skills
7 months ago

Becoming a Programmer: The Tools that Shape Our Game Making skills

They say a tool is only as good as its wielder. This is mostly true regarding any art form or other creative profession in a sense, but I think it dismisses …
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An Insight into Environment Production
11 months ago

An Insight into Environment Production

My overall goal was to create a surrealistic environment, which seems cold and strange, but could possibly exist on the surface of an alien planet. It should look interesting and beautiful, but also somewhat uncomfortable.
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You always come through many prototypes before the right one for your game project
1 year ago

You always come through many prototypes before the right one for your game project

Protect to be alive: Dev Diary

We had restarted the prototyping and changed the concept few times while we didn’t get convinced that it is our game
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