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#indiedev #gamedev #Gamedesign

Indie Dev, Don’t Quit Your Day Job
4 months ago

Indie Dev, Don’t Quit Your Day Job

It’s becoming an exercise in creativity, finding how many ways I can tell every indie dev that their game is utterly doomed.

Indie Dev Reality Check: Does your game suck? …
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Star Kinesis – A free and frantic space combat arena
7 months ago

Star Kinesis – A free and frantic space combat arena

Offering unparalleled depth and cross-platform playability, Star Kinesis features a deep crafting system and furiously fast-paced multiplayer arena battles for co-op, deathmatch or single-player games. JSVeterans will be unveiling their masterpiece at the Denver Comic-Con June 30 – July 2.
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Sailing nostalgic waters with Winds of Trade
9 months ago

Sailing nostalgic waters with Winds of Trade

Winds of Trade is a ship trading simulation. It is like a Sid Meyer’s Railroads to Railroad Tycoon. It simplifies the genre, while being well polished and pretty focused on its central theme.
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How to build fantasies without living in one: thoughts from an #IndieDev
1 year ago

How to build fantasies without living in one: thoughts from an #IndieDev

I am here to write about the difficulties new developers may face when starting out since let’s face it, most are just here to self-promote and such.
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The future of sound: VR gaming audio
1 year ago

The future of sound: VR gaming audio

Game designers have access to the tools and resources to bring a seemingly real-life experience to gamers, but a new bar is about to be set in the industry — enter Virtual Reality (VR)
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