Since this is our first campaign and we have no idea how it will go, we don’t think it’s appropriate to give any special advice. Just let me tell you …
Protect to be alive: Dev Diary
We had restarted the prototyping and changed the concept few times while we didn’t get convinced that it is our game
In Part 1 of “Negotiations For Game Devs”, I covered some fundamental concepts and terminology of negotiating. If you missed that post, take a gander before continuing on, as I’m about to make heavy use of that foundation. In this post, I’ll walk you through the fundamental steps of conducting a successful negotiation.