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An Insight into Environment Production
3 weeks ago

An Insight into Environment Production

My overall goal was to create a surrealistic environment, which seems cold and strange, but could possibly exist on the surface of an alien planet. It should look interesting and beautiful, but also somewhat uncomfortable.
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10 aspects of crowdfunding campaigns worth mentioning from a rookie’s point of view
2 months ago

10 aspects of crowdfunding campaigns worth mentioning from a rookie’s point of view

Since this is our first campaign and we have no idea how it will go, we don’t think it’s appropriate to give any special advice. Just let me tell you …
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You always come through many prototypes before the right one for your game project
3 months ago

You always come through many prototypes before the right one for your game project

Protect to be alive: Dev Diary

We had restarted the prototyping and changed the concept few times while we didn’t get convinced that it is our game
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Four Steps to an Effective Negotiation: Negotiations For Game Devs, Part 2
4 months ago

Four Steps to an Effective Negotiation: Negotiations For Game Devs, Part 2

In Part 1 of “Negotiations For Game Devs”, I covered some fundamental concepts and terminology of negotiating. If you missed that post, take a gander before continuing on, as I’m about to make heavy use of that foundation. In this post, I’ll walk you through the fundamental steps of conducting a successful negotiation.
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