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#gamedevelopment

Fragmented: a game from the depths of a dorm room – #Devlog 1
2 months ago

Fragmented: a game from the depths of a dorm room – #Devlog 1

I’ve gathered enough courage to work on this game in the past few weeks. My first ever 3d game, with 0 budget.
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Starting and finishing projects
4 months ago

Starting and finishing projects

This article will hopefully give you some ideas and tips on the way how you can make sure that the next game project will be done from start to finish, and you can be proud of what you’ve achieved. This is aimed mainly for the indies who are looking forward to making a business off of making games, but can be good for hobbyist developers as well.
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What to expect from the future of texture compression in games?
6 months ago

What to expect from the future of texture compression in games?

For learning more about that intricate technical subject, we interviewed Stephanie Hurlburt, who has worked for both Oculus Rift and Unity Technologies and now runs a company specialized in texture compression for games and other applications.
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