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From Zero to Hero: The Two Main Themes of Indie Success
1 month ago

From Zero to Hero: The Two Main Themes of Indie Success

After compiling all the advice I’ve heard, it seems that indie game success is dependent on two main themes: practice and motivation. Out of all the videos I’ve watched, articles I’ve read, and advice I’ve been given, it seems like it’s these two topics that everything consistently wears down to. So now comes the important part: how can practice and motivation lead to success? Let’s break it down:
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Honest Feedback #01: DISASTR_BLASTER
1 month ago

Honest Feedback #01: DISASTR_BLASTER

DISASTR_BLASTR is a rather simple looking, but surprisingly rich game. Combined with good music and pretty looking particle effects, you will definitely get your money’s worth if you decide to buy this game. Check this review out to learn why!
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How to Not Market Your Game
2 months ago

How to Not Market Your Game

Ahoy hoy!  You know, I want to help all you courageous indie game developers with the biggest caveat you often ignore.  Marketing!  Yes, it’s the word that makes you say …
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Backward Compatibility in Game Production: A Small Studio View
2 months ago

Backward Compatibility in Game Production: A Small Studio View

All the talk about old systems got me thinking about backward compatibility. How do we as developers handle the issue of backward compatibility? What are the factors that go into making the decisions that so many players both praise and lament, and ultimately lead to such statements as, ‘that game is too new for my hardware’, or ‘now I can (or, now I need to) upgrade my machine’?
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