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#gamedev

13 Strategies to Avoid Looking Like a Doofus for A Game Dev Interview
2 days ago

13 Strategies to Avoid Looking Like a Doofus for A Game Dev Interview

Recently I was interviewed on Drinking with Devs on FreedomCGC. Find out where I shined and where I completely screwed up…all in an effort to help y’all!
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1000 followers in 100 days
3 days ago

1000 followers in 100 days

100 days ago I made my game development account on Twitter (@Dev_Smithy). Fast forward to today and I now have 1000 followers. I believe that anyone can get 1000 followers and I am going to tell you exactly how I did it and how you can do it too!
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The Futuristic Vibes of Stars in Shadow
6 days ago

The Futuristic Vibes of Stars in Shadow

When I first started up Stars in Shadow I was immediately impressed by the music in the menu. It has this upbeat futuristic vibe that matches well with the sci-fi theme. That immediate good impression continued past the new game screen where I chose one of six alien races. Check my review to find out what else I’ve found out!
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Professional dreaming: ideas for funding and running your own game studio
1 week ago

Professional dreaming: ideas for funding and running your own game studio

Old romans used real lives to learn and extract knowledge. That was called “exemplum” and is not so far from what I am trying to do here. So, in order to learn and maybe teach in the process, I will focus on a real studio. For that reason, similar to the article featuring Aloft Studio, I invited Emiliano Pastorelli, from Hammer&Ravens studio. He is the director of the project and the crew, which means he has been leading the development of Empires in Ruins videogame for five years. That’s not a negligible task. I am sure his experience will be gold to aspiring gamedevs, so here we go!
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