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#gameart

Developing with Diapers
3 months ago

Developing with Diapers

Hi, I am Joshua Reidland the other half of Reject Force Entertainment. I am a programmer who is being forced by “exploding rubber chicken” (Russell is sort of… completely insane) …
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Becoming a Game Developer: lessons from the creators of Happy Chess!
6 months ago

Becoming a Game Developer: lessons from the creators of Happy Chess!

Maxx Golbraykh writes regularly for IndieWatch. He’s the guy who wrote some of our best articles since we decided to give a go to blogging on game development. With so many provocative ideas about his own field, Maxx is currently working with his team on a game of their own called Happy Chess. We interviewed him for learning more about his project and his team.
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Living A Double Life Through Games!?
8 months ago

Living A Double Life Through Games!?

This man was explaining to a fellow Free Company member (guild member) that the reason for why he might not be coming back was because while instead of spending a bit more time with his family in the real world during and after new years eve, he spent it with some of his friends online in the game.
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An Insight into Environment Production
8 months ago

An Insight into Environment Production

My overall goal was to create a surrealistic environment, which seems cold and strange, but could possibly exist on the surface of an alien planet. It should look interesting and beautiful, but also somewhat uncomfortable.
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