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#fightinggame

I wanna make a fighting game! – part III: The character as a state machine
1 week ago

I wanna make a fighting game! – part III: The character as a state machine

This article is a small system-agnostic, technical introduction about building the character as a state machine.
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I wanna make a fighting game! – A practical guide for beginners (part II)
6 months ago

I wanna make a fighting game! – A practical guide for beginners (part II)

In the first article, I tried to convey the difference between 2D and 3D fighting games in terms of common game design issues and gameplay differences. Now, if your enthusiasm survived the previous round of challenges it’s time to go and face the second stage of planning.
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