An interview with Paula Ianelli on how to make a localized launch in Brazil.Read More
There are tons of tools, knowledge bases, and it’s never been easier (to a degree) to make a pretty decent indie game by yourself. I know it’s possible and, in the end, the only limitation is oneself.Read More
When it comes to monetizing your game, there are plenty of options out there. Have you ever thought about making and selling swag?Read More
A website is better handled by an actual web developer who focuses specifically on web design, not some Wix.com pissing match you want to put on to save a couple of bucks and prove a point. Read More
Why No One Wants To Hear About The Game You Just Finished Making
Blade of Queen: a Game made both as a fantasy and a magnet to new developments
A Real Game Developer isn’t in it for the Money!
Promote Your Indie Game Without Spending a Dime
The 80s: a decade I can’t stop dreaming about
May 26, 2017
May 21, 2017
Games User Research: what can it do for game development?
May 19, 2017
Punching germs with Plasma Puncher
May 18, 2017