This article will show some simple and very powerful rendering techniques in the application so that you can use them in our your games or even on the creation of concept arts.
Starting in the 1940’s, it became very profitable for Hollywood Studios to invest in cheap Westerns. Unfortunately, this meant a lot of bad Westerns; boring stories with little conflict.
The paradox of learning your way in the creative industry: creativity can’t be taught, but we have a good point if we say it can be learned.
Game development can be very expensive and time-consuming, so it is encouraging to know you can find tools that offer professional grade functionality, ease of use, and won’t destroy your budget…