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Programming

Bits and bytes are the gears running the heart of a great game! In this sectional, you’ll find all about the coding wonders of game development!

What to expect from the future of texture compression in games?
12 months ago

What to expect from the future of texture compression in games?

For learning more about that intricate technical subject, we interviewed Stephanie Hurlburt, who has worked for both Oculus Rift and Unity Technologies and now runs a company specialized in texture compression for games and other applications.
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Three reasons why beginners should choose python for game programming
1 year ago

Three reasons why beginners should choose python for game programming

Starting out in programing can be daunting for anyone and not just beginners. Some of the questions you will ask yourself include which language to choose and an even …
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Circular References and Serialization in RPGMaker MV
2 years ago

Circular References and Serialization in RPGMaker MV

There was a problem that I recently encountered while writing a plugin for RPGMaker MV, and thinking about it a little further, is something that authors of serialization libraries may need to consider if they haven’t already.
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