Image

Interview

She Killed It in Second Life and Then Self-Funded Two Mesmerizing Mobile Games
10 months ago

She Killed It in Second Life and Then Self-Funded Two Mesmerizing Mobile Games

10 years ago, Carrie Mandel quit her Chicago ad job to stay home with a new baby, while living with her mom and husband. She started to read about people …
Read More

What do you want to see at QuakeCon 2016?
1 year ago

What do you want to see at QuakeCon 2016?

Hey there, blogosphere!

I’m excited to announce that I will be attending QuakeCon this year on behalf of IndieWatch.

This is my first-ever QuakeCon and I’m super stoked to have …
Read More

Why Difficulty Settings Are Bad Design: The Fallout
1 year ago

Why Difficulty Settings Are Bad Design: The Fallout

A few weeks ago I wrote an article about difficulty settings in video games being bad design, and oh boy, were people upset!
Read More

Making Chill the Piro: an interview with the developers
1 year ago

Making Chill the Piro: an interview with the developers

“That’s really a game we made in the kitchen during our spare time. And we can now say we had one hand holding a sandwich and the other one for coding”.
Read More