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#Gamedev Tutorial

INFINITE SCENE IN A SPACE COMBAT SIMULATOR
9 months ago

INFINITE SCENE IN A SPACE COMBAT SIMULATOR

One of the problems in this kind of games’ development, where you have big explorable maps, is the limitation of these coordinates and therefore the resulting approximation when you go beyond these limit values (high or low).This numbers’limit is an obstacle in every programming language and in every engine.
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Building a hit reaction system in unreal engine
9 months ago

Building a hit reaction system in unreal engine

So Unreal Engine is your first choice for making games? Learn how to set up a hit reaction system in it now.
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Build a 3D Menu using the Widget Interaction Component on Unreal Engine 4.13
11 months ago

Build a 3D Menu using the Widget Interaction Component on Unreal Engine 4.13

Introduction

With the release of Unreal Engine 4.13 a new bunch of amazing features became available to us fellows’ developers. Obviously out of all these new features, one that could …
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How to win the VR/AR/MR development race?
12 months ago

How to win the VR/AR/MR development race?

Developing VR/AR/MR is difficult and you need to understand the differences between the three to begin with. The Magic Leap sums it up this way: