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#Gamedev Tutorials

Have you been struggling to put your game together because of one tiny bit of bug you still don’t know how to squash? Or are you trying to come up with a concept art for your awesome game idea? Maybe you’ll find here you’re looking for.

Build a 3D Menu using the Widget Interaction Component on Unreal Engine 4.13
1 year ago

Build a 3D Menu using the Widget Interaction Component on Unreal Engine 4.13

Introduction

With the release of Unreal Engine 4.13 a new bunch of amazing features became available to us fellows’ developers. Obviously out of all these new features, one that could …
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How to win the VR/AR/MR development race?
1 year ago

How to win the VR/AR/MR development race?

Developing VR/AR/MR is difficult and you need to understand the differences between the three to begin with. The Magic Leap sums it up this way:

Four Steps to an Effective Negotiation: Negotiations For Game Devs, Part 2
1 year ago

Four Steps to an Effective Negotiation: Negotiations For Game Devs, Part 2

In Part 1 of “Negotiations For Game Devs”, I covered some fundamental concepts and terminology of negotiating. If you missed that post, take a gander before continuing on, as I’m about to make heavy use of that foundation. In this post, I’ll walk you through the fundamental steps of conducting a successful negotiation.
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Negotiations For Game Devs: A Practical Guide, Part 1
1 year ago

Negotiations For Game Devs: A Practical Guide, Part 1

Negotiating is one of the most fundamental skills in business and, truthfully, life. Some people have a knack for it. As for the rest of us, a little structure and a few concepts can go a long way. This article and it’s follow up will introduce you to the fundamentals of negotiating and give you some basic but essential tools for crafting effective deals.

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Getting the Most out of your Playtests
1 year ago

Getting the Most out of your Playtests

Whether you’re a small-time indie developer or an AAA studio at the top of the food chain, you need to go through the playtesting phase. Try as we might, we’ll …
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Stages of production – Building a 3D soldier character from scratch
1 year ago

Stages of production – Building a 3D soldier character from scratch

I had a lot of fun creating this character and I wanted to share the various stages of production I went through. I made many mistakes and there are definitely better methods out there but this is the route I took. I really hope it helps you with your own project in some way.
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Are you using these 3 simple social media strategies?
1 year ago

Are you using these 3 simple social media strategies?

Indie game developers have an uphill battle. These easy tips will take them far.
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Why Difficulty Settings are Bad Design
2 years ago

Why Difficulty Settings are Bad Design

Are difficulty settings bad design? Is it possible to make accessible games without them?
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