Companies like this don’t eventually just begin tightening their grip around the throats of any artist out there, they show the means and ability to enforce it.
Democratized audio tools give developers new options for complex sound. Various layers of a boss encounter theme might fade in and out over the course of the battle. Things like footstep sounds can now randomize and alter for shifting environments. Many of the boundaries that prevented these features from appearing in games without insanely high budgets are now lifted. Let’s talk about that.