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Game Art

Cleave – Laughing Halls – DevBlog
1 year ago

Cleave – Laughing Halls – DevBlog

By  • Game Art

 

Laughing Halls was the most recent environment created for Cleave, a game that I’m developing for Wolves of Ragnarok Studios. The halls is just one environment amongst a lineup …
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Why Difficulty Settings Are Bad Design: The Fallout
1 year ago

Why Difficulty Settings Are Bad Design: The Fallout

A few weeks ago I wrote an article about difficulty settings in video games being bad design, and oh boy, were people upset!
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Why Difficulty Settings are Bad Design
1 year ago

Why Difficulty Settings are Bad Design

Are difficulty settings bad design? Is it possible to make accessible games without them?
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Why Narrative Does Not Define Your Game
1 year ago

Why Narrative Does Not Define Your Game

“Now that games are considered ‘art’, they need to feature more mature, responsible stories and life lessons.” No. No they don’t.
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