Being an indie developer is hard, and BlindFold Studios’ Paul O’Carrol knows this as well as anyone. The Dublin-based team set out to make fun and simple game, but soon found themselves caught up in the churn and grind of studio life.Read More
I’ve always been haggled to launch Kickstarter. I always give them the same answer. They can pay me when I have a great game for them to buy and play. Read More
This is not a clickbait title. This is an actual DM I received on Twitter.
This statement was a reply (ostensibly from a game developer?) to an auto-DM I created … Read More
Indie game devs – or anyone that enjoys this content – is encouraged to visit Steven’s Patreon page. Help him out so he can keep on keepin’ on. Meanwhile, enjoy!
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Blade of Queen: a Game made both as a fantasy and a magnet to new developments
A new web series explores the reality of running an indie studio
The arcade look & feel of Bebop and Tempo
Dead Cells: a supermodel for successful marketing
Star Kinesis – A free and frantic space combat arena
June 24, 2017
Three games in short with the P2W option of 37Games
June 22, 2017
5 Reasons to Invest in Great Game Music
June 20, 2017