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About Maxx Golbraykh

Video game fan and indie developer. I love discussing game theory, design, mechanics and anything tangentially game related. Currently working on #HappyChess.
Latest Posts | By Maxx Golbraykh
Are mobile games the same as “real games”?
2 weeks ago

Are mobile games the same as “real games”?

Is Candy Crush comparable to Dark Souls?

Are mobile games just as valid as “real games” on console or PC? Are they played by the same people or even the same kinds of people? I see this topic come up a lot, and the discourse of everyone involved got me excited about writing this article.
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Is Video Game Power Fantasy a Myth?
4 months ago

Is Video Game Power Fantasy a Myth?

What is “power fantasy”? Is it a made up term to attribute false motivations for enjoying games? TL;DR: yes.
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Is Gaming Journalism Dead?
6 months ago

Is Gaming Journalism Dead?

Why do we care so much about “professional” opinions?
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Time and Gravity Puzzles: Exploring the Mechanics of Redactem
6 months ago

Time and Gravity Puzzles: Exploring the Mechanics of Redactem

Redactem is an indie puzzle game with gravity and time rewind puzzle mechanics.
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