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About Fernando

A PhD in Instructional Technology, a psychologist, an entrepreneur and editor for IndieWatch.

Latest Posts | By Fernando
Games User Research: what can it do for game development?
7 months ago

Games User Research: what can it do for game development?

Learning what brings players to your game and what makes them keep coming back for more can be a tricky task, but a source of valuable knowledge for game development if done right. This is just one of the key aspects that drive the interest of professionals and scholars toward the Games User Research (GUR) field.
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5 ways to monetize your game by selling swag?
7 months ago

5 ways to monetize your game by selling swag?

By  •  What's up!

When it comes to monetizing your game, there are plenty of options out there. Have you ever thought about making and selling swag?
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Becoming a Game Developer: lessons from the creators of Happy Chess!
10 months ago

Becoming a Game Developer: lessons from the creators of Happy Chess!

Maxx Golbraykh writes regularly for IndieWatch. He’s the guy who wrote some of our best articles since we decided to give a go to blogging on game development. With so many provocative ideas about his own field, Maxx is currently working with his team on a game of their own called Happy Chess. We interviewed him for learning more about his project and his team.
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“Hentai games still need to be games”: a conversation with eXp studio
10 months ago

“Hentai games still need to be games”: a conversation with eXp studio

I see very few articles out there on hentai games. Although they represent an important share of the market, they’re still controversially seen as either pornography by some or as a subset of a broader anime genre by others.
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Here’s a commented list of our most popular posts of 2016
11 months ago

Here’s a commented list of our most popular posts of 2016

By  •  What's up!

In our debut year, our contributors explored a bunch of topics on game development, game marketing, game art, programming, etc. So here’s a list of the most popular posts based on what our audience thought was worth their click.
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What to expect from the future of texture compression in games?
12 months ago

What to expect from the future of texture compression in games?

For learning more about that intricate technical subject, we interviewed Stephanie Hurlburt, who has worked for both Oculus Rift and Unity Technologies and now runs a company specialized in texture compression for games and other applications.
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Meet A Little Less Desperation: a successful Kickstarter project
1 year ago

Meet A Little Less Desperation: a successful Kickstarter project

A comedic Sci-Fi point & click adventure game about a hapless organic vegetable farmer or a classic point and click adventure game about Jacob, the last guy you’d abduct if you were an alien from outer space.
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Wreck your enemies with Salvage Robot
1 year ago

Wreck your enemies with Salvage Robot

By  •  Game Reviews

The latest recruit to the line up of highly entertaining multiplayer battle games for iOS mobile devices is Salvage Robot, an amazing new first release from GoldenHeart Games. With a …
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